![]() ![]() ![]() Starting on a randomised land mass in 4000BC, time would move on every turn and your society would develop according to progress unlocked on a tech tree – advancing from the humble wheel to the rocket. His previous title, Railroad Tycoon, showed that players enjoyed building and managing multiple systems at once, and history textbooks provided a natural template for technological growth through the ages. Teamed with Bruce Shelley, veteran board game designer, he incorporated ideas from classic turn-based wargame Empire, mixing elements from Risk and the burgeoning genre of simulation and god games exemplified by SimCity and Populous. Tired of designing flight sims, MicroProse co-founder Sid Meier decided to branch out when he began programming the original game on IBM PC. ![]()
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